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Buggy

     The project was to make a realistic small car scene using around 100,000 tris. The car is broken up into parts in order to allow for 3 separate Tileable pieces and props were modeled and UV unwrapped in Maya. Textures were then created using UV snapshots in Photoshop. Everything was then imported into Unreal Engine where that scene was laid out and lighting and constraint boxes were added.

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     The library was thematically modeled after a real library/sitting room inside a hotel. There is a unique globe for each of the 8 planets (and also 1 for Pluto - that's messed up.) This was done as a school project. Finished in Spring 2017.

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