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Sunflower Sushi

     With a team of two others, I worked to create a VR game in Unreal where you play as a sushi chef. I was the main artist on the game, and the other two were engineers. I modeled and textured the sushi counter, fish, tools, utensils, sushi boats, sake, and other props. Modeling was done in Maya, and texturing was in Substance Painter and Photoshop.

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     Below you can view a video of gameplay as well as an interactive model of some of the models.

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