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Sunflower Sushi

     With a team of two others, I worked to create a VR game in Unreal where you play as a sushi chef. I was the main artist on the game, and the other two were engineers. I modeled and textured the sushi counter, fish, tools, utensils, sushi boats, sake, and other props. Modeling was done in Maya, and texturing was in Substance Painter and Photoshop.

     Below you can view a video of gameplay as well as an interactive model of some of the models.

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